
Titan
Dec 31, 1988
- Puzzle
- Arcade
Platforms: Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, Family Computer, FM Towns, TurboGrafx-16/PC Engine, ZX Spectrum
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Overview
Titan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.
- Developed by
- Titus France
- Published by
- Naxat Soft, Titus France, Fujitsu Interactive, SOFEL
Screenshots
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Facts
- Game modes
- Single player
- Player perspectives
- Bird view / Isometric
- Themes
- Action, Science fiction
- Release dates
- Amstrad CPC: 1988
- FM Towns: Nov 1989
- Amiga: 1989
- Atari ST/STE: 1989
- Commodore C64/128/MAX: 1989
- DOS: 1989
- ZX Spectrum: 1989
- Family Computer: Aug 10, 1990
- TurboGrafx-16/PC Engine: 1991










