
Need for Speed: Carbon
Oct 31, 2006
- Racing
- Simulator
Platforms: Mac, PC (Microsoft Windows), PlayStation 3, Xbox 360
IGDB community rating 7.3IGDB571 votes
Overview
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
Story
The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.
- Developed by
- EA Black Box, EA Canada, TransGaming Inc.
- Published by
- Electronic Arts
Screenshots
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Facts
- Game modes
- Single player, Multiplayer, Split screen
- Player perspectives
- First person, Third person
- Themes
- Open world
- Franchise
- Need for Speed
- Series
- Need for Speed
- Game engine
- EAGL
- Release dates
- PC (Microsoft Windows): Oct 31, 2006
- Xbox 360: Oct 31, 2006
- PlayStation 3: Nov 17, 2006
- Mac: Aug 17, 2007










