
Sam & Max: Save the World
Jul 18, 2007
- Point-and-click
- Adventure
Platforms: PC (Microsoft Windows), Wii, Xbox 360
IGDB community rating 7.5IGDB54 votes
Overview
The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
- Developed by
- Telltale Games
- Published by
- JoWooD Productions Software, The Adventure Company
Screenshots
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Facts
- Game modes
- Single player
- Player perspectives
- Third person, Text
- Themes
- Comedy, Mystery
- Franchise
- Sam & Max
- Series
- Sam & Max
- Release dates
- PC (Microsoft Windows): Jul 18, 2007
- Wii: Oct 7, 2008
- Xbox 360: Jun 17, 2009










