
F.E.A.R. 2: Project Origin
Feb 10, 2009
- Shooter
Platforms: PC (Microsoft Windows), PlayStation 3, Xbox 360
IGDB community rating 7.7IGDB316 votes
Overview
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
Story
You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.
- Developed by
- Monolith Productions
- Published by
- WB Games, CyberFront
Screenshots
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Facts
- Game modes
- Single player, Multiplayer
- Player perspectives
- First person
- Themes
- Action, Horror
- Series
- F.E.A.R.
- Game engine
- LithTech V5
- Release dates
- PlayStation 3: Feb 10, 2009
- Xbox 360: Feb 10, 2009
- PC (Microsoft Windows): Feb 12, 2009










