
Battle Chess
Oct 1, 1988
- Strategy
- Turn-based strategy (TBS)
- Card & Board Game
Platforms: 3DO Interactive Multiplayer, Acorn Archimedes, Amiga, Amiga CD32, Apple II, Apple IIGS, Atari ST/STE, Commodore C64/128/MAX, Commodore CDTV, DOS, FM Towns, PC (Microsoft Windows), PC-9800 Series, Sharp X68000
IGDB community rating 7.1IGDB61 votes
Overview
Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.
Story
The basic gameplay of Battle Chess remains true to the board game, with the added feature of unique battle animations for each capture. These animations varied for every combination of attack vs defender, making part of the enjoyment of Battle Chess in simply discovering the various animations.
- Developed by
- Interplay
- Published by
- Fujitsu Interactive, Pack-In-Video, Electronic Arts, Dice Multi Media Europe, GameTap Entertainment, Krisalis Software
Screenshots
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Facts
- Game modes
- Single player, Multiplayer
- Player perspectives
- Third person, Bird view / Isometric
- Themes
- Fantasy, Historical
- Series
- Battle Chess
- Release dates
- Amiga: Oct 1988
- DOS: Jan 1989
- Atari ST/STE: Jun 1989
- Apple IIGS: Oct 1989
- Commodore C64/128/MAX: Nov 1989
- Sharp X68000: Dec 10, 1989
- PC-9800 Series: Jun 21, 1990
- Apple II: 1990
- FM Towns: 1990
- PC (Microsoft Windows): 1991
- Commodore CDTV: 1992
- Acorn Archimedes: 1993
- 3DO Interactive Multiplayer: Sep 16, 1994
- Amiga CD32: 1994










