
Bounder
Dec 31, 1985
- Platform
- Strategy
- Arcade
Platforms: Amstrad CPC, Commodore C64/128/MAX, MSX, PC (Microsoft Windows), ZX Spectrum
No IGDB rating yet
Overview
The player controls a tennis ball which is used to navigate courses, composed of numerous tiles, which are suspended high above ground. The ball must be bounced past walls and over enemies; coming into contact with either, or plummeting over the edge of the course, results in the loss of one of the player's seven lives. Courses feature power squares, which push the tennis ball forward and allow longer jumps, these must be utilized to complete the course. Power squares are also used to enable the tennis ball to reach mystery spaces, tiles with question marks, which contain extra lives and bonus jumps which are used on bonus screens. Mystery spaces can also destroy the tennis ball, resulting in the loss of a life, through instant destruction or by freezing the ball in place while a missile flies across the play area and explodes.
- Developed by
- Gremlin Graphics Software Ltd.
- Published by
- Gremlin Graphics Software Ltd.
Screenshots
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Facts
- Game modes
- Single player
- Player perspectives
- Third person
- Themes
- Action
- Series
- Bounder
- Release dates
- Commodore C64/128/MAX: 1985
- Amstrad CPC: 1986
- MSX: 1986
- ZX Spectrum: 1986
- PC (Microsoft Windows): Jul 22, 2024










