
RoadBlasters
Dec 31, 1987
- Shooter
- Racing
- Arcade
Platforms: Amiga, Amstrad CPC, Arcade, Atari Lynx, Atari ST/STE, Commodore C64/128/MAX, Nintendo Entertainment System, Sega Mega Drive/Genesis, ZX Spectrum
IGDB community rating 6.9IGDB14 votes
Overview
The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.
- Developed by
- Atari Games
- Published by
- Tengen, Mindscape, Inc., U.S. Gold, Atari Games
Screenshots
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Facts
- Game modes
- Single player
- Player perspectives
- Third person
- Themes
- Action, Science fiction
- Release dates
- Arcade: 1987
- Amiga: 1988
- Amstrad CPC: 1988
- Commodore C64/128/MAX: 1988
- ZX Spectrum: 1988
- Atari ST/STE: 1989
- Nintendo Entertainment System: Jan 1, 1990
- Atari Lynx: 1990
- Sega Mega Drive/Genesis: 1991










