
Missile Command
Jul 1, 1980
- Shooter
- Arcade
Platforms: Arcade, Atari ST/STE, Commodore C64/128/MAX
IGDB community rating 7.2IGDB49 votes
Overview
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
- Developed by
- Atari
- Published by
- Sega, Taito, Atari Corporation, Atari
Screenshots
More like this
Facts
- Game modes
- Single player, Multiplayer
- Player perspectives
- Side view
- Themes
- Action, Science fiction, Warfare
- Series
- Missile Command
- Release dates
- Arcade: Jul 1980
- Commodore C64/128/MAX: 1983
- Atari ST/STE: 1987










